23 lines
552 B
C#
23 lines
552 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class SingleTargeting
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{
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private BattleParticipant participantClicked;
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public IEnumerator ChooseTarget() {
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while (this.participantClicked == null) {
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yield return null;
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}
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}
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public void NotifyParticipantSpriteClicked(BattleParticipant paticipant) {
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this.participantClicked = paticipant;
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}
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public BattleParticipant GetTarget() {
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return this.participantClicked;
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}
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}
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