Create basic Story classes and parameterize monsters in Battle scene

This commit is contained in:
henriquenakashima 2020-09-26 23:04:14 -04:00
parent 6181a7d50c
commit 0d7f4f4954
17 changed files with 268 additions and 48 deletions

View file

@ -0,0 +1,16 @@
using UnityEngine.SceneManagement;
public class BattleSetup {
private static BattleParameters sParameters;
public static void StartBattle(BattleParameters parameters) {
sParameters = parameters;
SceneManager.LoadScene("BattleScene");
}
public static BattleParameters RetrieveParameters() {
BattleParameters result = sParameters;
sParameters = null;
return result;
}
}