Create MonsterCard
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22 changed files with 203 additions and 27 deletions
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using System.Collections.Generic;
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using UnityEngine;
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public class CardCover : BaseCard
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public class CardCover : HeroCard
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{
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public CardCover(BattleParticipant owner)
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: base(owner, CardId.Cover, "Cover", 1, CardType.Skill,
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using System.Collections.Generic;
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using UnityEngine;
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public class CardCrashingPunch : BaseCard
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public class CardCrashingPunch : HeroCard
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{
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public CardCrashingPunch(BattleParticipant owner)
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: base(owner, CardId.CrashingPunch, "Crashing Punch", 3, CardType.Attack,
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using System.Collections.Generic;
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using UnityEngine;
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public class CardLightningStrike : BaseCard
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public class CardLightningStrike : HeroCard
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{
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public CardLightningStrike(BattleParticipant owner)
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: base(owner, CardId.LightningStrike, "Lightning Strike", 2, CardType.Attack,
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@ -2,7 +2,7 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CardScarring : BaseCard
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public class CardScarring : HeroCard
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{
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public CardScarring(BattleParticipant owner)
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: base(owner, CardId.Scarring, "Scarring", 2, CardType.Skill,
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@ -2,7 +2,7 @@
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using System.Collections.Generic;
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using UnityEngine;
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public class CardThunderstorm : BaseCard
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public class CardThunderstorm : HeroCard
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{
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public CardThunderstorm(BattleParticipant owner)
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: base(owner, CardId.Thunderstorm, "Thunderstorm", 3, CardType.Enchantment,
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