Commit graph

77 commits

Author SHA1 Message Date
henriquenakashima
c61b10338f Bigger font 2020-09-26 21:51:02 -04:00
henriquenakashima
2203805351 Change font 2020-09-26 21:43:53 -04:00
henriquenakashima
a2ced7a003 Create PlayerAction and use hero cards in parallel 2020-09-26 18:52:30 -04:00
henriquenakashima
d48780d629 Remove UI from dead battle participants 2020-09-26 18:33:00 -04:00
henriquenakashima
956b8f5c82 Dead participants don't get block 2020-09-26 18:28:08 -04:00
henriquenakashima
11df4f1164 Implement emotions 2020-09-26 18:24:46 -04:00
henriquenakashima
08c395cf51 Add guards and implement basic cards 2020-09-26 17:20:47 -04:00
henriquenakashima
30beb96397 Scale UI correctly 2020-09-26 16:43:30 -04:00
henriquenakashima
0ca4c3276d Add some art, fix UI anchors 2020-09-26 15:57:58 -04:00
henriquenakashima
c31747bc19 Add hit animation 2020-09-25 20:45:12 -04:00
henriquenakashima
73557e3bbe Show which cards are disabled 2020-09-24 23:29:30 -04:00
henriquenakashima
45b91ed352 Mark cards that are not playable 2020-09-24 23:00:36 -04:00
henriquenakashima
aa78658949 Implement LightningHatchet 2020-09-24 21:51:32 -04:00
henriquenakashima
281ad2dbc5 Implement BlindFury 2020-09-24 01:01:21 -04:00
henriquenakashima
626f465ca0 Implement IronskinDraught 2020-09-24 00:43:31 -04:00
henriquenakashima
b5c900aa24 Rename CardFoo to FooHCard 2020-09-24 00:38:19 -04:00
henriquenakashima
621069fd71 Rename CardId to HCardId 2020-09-24 00:35:08 -04:00
henriquenakashima
33a28cf58e Remove assumption of 3 heroes and 3 monsters 2020-09-24 00:30:46 -04:00
henriquenakashima
6a6f07689e Implement Whirlwind 2020-09-24 00:24:49 -04:00
henriquenakashima
9413ebee7e More interesting card setup 2020-09-22 01:14:55 -04:00
henriquenakashima
ceb46f98b2 Implement Meditate 2020-09-22 01:09:20 -04:00
henriquenakashima
03ca23d484 Create StatusUI 2020-09-20 22:45:42 -04:00
henriquenakashima
dd9b360bfc Implement GraniteDefense 2020-09-20 22:09:53 -04:00
henriquenakashima
ef9ec43c8a Implement statuses, GolemCharge, GolemBerserk, stun 2020-09-20 22:02:34 -04:00
henriquenakashima
caf782c884 Add more card ids 2020-09-20 19:02:06 -04:00
henriquenakashima
8c641f5524 Check win and loss states 2020-09-20 16:45:50 -04:00
henriquenakashima
adc84f9aba Only alive participants can act 2020-09-20 16:02:13 -04:00
henriquenakashima
a5a96edf25 GolemFist should cost 3 2020-09-20 15:46:49 -04:00
henriquenakashima
d1af817bc6 Implement GolemFist 2020-09-20 15:45:59 -04:00
henriquenakashima
4ca7b7537a Add monster energy indicator 2020-09-20 15:26:18 -04:00
henriquenakashima
537538a6ca Implement insight level 2020-09-20 14:37:51 -04:00
henriquenakashima
ca16846f2a Add delay while enemies act 2020-09-20 14:30:55 -04:00
henriquenakashima
c7d2302326 Draw monster hand 2020-09-20 14:28:10 -04:00
henriquenakashima
fb453702ba Make HeroHandControls into generic HandControls 2020-09-20 14:17:54 -04:00
henriquenakashima
5456958651 Cleanup root from HeroHandControls 2020-09-20 14:13:14 -04:00
henriquenakashima
57dbe84b3d Refactor HeroHandControls out of BattlePlayerControls 2020-09-20 14:12:04 -04:00
henriquenakashima
c0afc58c01 Move things to make space for monster hand 2020-09-20 14:00:49 -04:00
henriquenakashima
6135ea1b24 Restructure battle with Coroutines, monsters play from hand 2020-09-20 13:54:14 -04:00
henriquenakashima
28db788635 Create BattleController#monsterDeck 2020-09-20 13:34:42 -04:00
henriquenakashima
de072a80f7 Convert HeroDeck into BattleDeck<HeroCard> 2020-09-20 12:17:04 -04:00
henriquenakashima
c2e8b526b6 IBattleEffectResolver takes in the effects as params 2020-09-20 11:58:35 -04:00
henriquenakashima
8b539e1b5c VampireFangs targets hero with highest HP 2020-09-19 23:47:21 -04:00
henriquenakashima
c34b065ff5 Use VampireFangs instead of flat 2 damage 2020-09-19 23:35:47 -04:00
henriquenakashima
cce0b2891c Create MonsterCard 2020-09-19 23:25:42 -04:00
henriquenakashima
169210efbe DealDamageEffect know how much was really dealt 2020-09-19 22:58:23 -04:00
henriquenakashima
8423a2a87a Remove TODO from Scarring 2020-09-19 22:50:20 -04:00
henriquenakashima
be15f77a34 Split CardsHeroes and CardsMonsters 2020-09-19 22:44:07 -04:00
henriquenakashima
265c24ea1c Implement Triggers and Scarring 2020-09-19 22:42:51 -04:00
henriquenakashima
cbc8c8b6cd DealDamage and AddBlock are effects 2020-09-19 21:33:32 -04:00
henriquenakashima
8b33f3ff5a Show cards in PlayArea 2020-09-19 21:18:27 -04:00